:speak_no_evil()

A cyber attack that temporarily silences a digital unit.

Temporarily Silence a digital device or being, any speakers on the unit are disabled and it unable to make noise via its normal means of communications.

  • Acquisition Cost: 2 XP | 20,000 Dollars | 200 Credits
  • Digital Noise Generated: 2
  • CODA Cost:
  • Requirements: Network Connection, Aware of Target
  • Subroutine Traits: Subterfuge
  • Range: 100 Meters / Network
  • Target: A digital device, cybernetically enhanced individual(speech) or robot.
  • Turn Portion: Action

Effect: The target must roll an Intellect Saving Throw. The DC is equal to the user’s Subroutine Save DC. 

Failure: If the target fails the Saving Throw they have all of the speakers, sound output and voice modules disabled for 1d4+1 Rounds. The target cannot speak, communicate or generate noise via digital means until this effect has expired.

Success: The target is unaffected, but the user’s turn portion and CODA is still spent.

Overpower: Spend 1 additional CODA to: 

  • Add +2 to the DC to resist this instance of this Subroutine.

You can overpower as many times and in as many ways as you can afford to do so.