:see_no_evil()

A cyber attack that briefly blinds digital beings and individuals with cybernetic eyes.

Temporarily Blind a digital device or being, its cameras and light sensors are disabled and it cannot interact with the visual world by its normal means.

  • Acquisition Cost: 3 XP | 30,000 Dollars | 300 Credits
  • Digital Noise Generated: 2
  • CODA Cost:
  • Requirements: Network Connection, Aware of Target
  • Subroutine Traits: Subterfuge
  • Range: 100 Meters / Network
  • Target: A digital device, cybernetically enhanced individual(vision) or robot.
  • Turn Portion: Action

Effect: The target must roll an Intellect Saving Throw. The DC is equal to the user’s Subroutine Save DC. 

Failure: If the target fails the Saving Throw they have all of the cameras, visual sensors and movement detection modules disabled for 1d4+1 Rounds. The target cannot see or view anything via digital means until this effect has expired.

Success: The target is unaffected, but the user’s turn portion and CODA is still spent.

Overpower: Spend 1 additional CODA to: 

  • Add +2 to the DC to resist this instance of this Subroutine.

You can overpower as many times and in as many ways as you can afford to do so.