:phishermans_friend()
A cyber attack that attempts to steal the credentials of a gullible/unobservant employee of your target organization.
Sends out an automated yet personalized phishing scam to a target organization's employee portal, ultimately attempting to get a copy of their ID, Credentials, or Passwords. Only effective if employees use portal.
- Acquisition Cost: 2 XP | 20,000 Dollars | 200 Credits
- Digital Noise Generated: 2
- CODA Cost: 2
- Requirements: Network Connection
- Subroutine Traits: Secure Access / Security Clearance Acquisition
- Range: 100 Meters / Network
- Target: A digital network or Database of which you are aware.
- Turn Portion: Full Round Action
Effect: Roll an Engineering Skill Roll. The DC is 10 - 34(determined by Narrator) depending on the security level of the Network or Database. Small businesses and non-profits will have lower security, and corporations and government entities will have higher security.
Failure: If the user Fails to meet or exceed the DC their Phishing Scam is unsuccessful and no Credentials are gathered. The Coda and Turn Portion are still spent.
If the user Fails the DC by 4 or more, the Database or Network Flags the activity and the DC increases by 2.
Failing 2 or more attempts on the same Database or Network typically results in a system lockout for the next 12 hours, making any more attempts impossible until the lockout has ended.
Success: If the user Succeeds in meeting or exceeding the DC their Phishing Scam is Successful and they gain access to 1 employee’s / vendor / contractor’s credentials (Narrator discretion). Exceeding the DC by more should result in higher security clearance credentials.
Overpower: Spend 1 additional CODA to:
- Add +2 to your Engineering Skill Roll made for this Subroutine.
You can overpower as many times and in as many ways as you can afford to do so.