:over_clock()
Grants a user additional actions, movement or attacks for a brief time at a significant CODA expense.
Increases the number of actions the unit can perform for a brief amount of time.
- Acquisition Cost: 4 XP | 40,000 Dollars | 400 Credits
- Digital Noise Generated: 0
- CODA Cost: 4
- Requirements: Network Connection
- Subroutine Traits: Action Economy
- Range: 100 Meters / Network
- Target: Yourself(must be cybernetically enhanced(Body) or 1 Digital Unit or Being within Range
- Turn Portion: Motion
Effect: The target chooses and gains one of the following for 15 Seconds(3 Rounds):
- 1 Additional Attack(melee or ranged).
- 1 Additional Movement.
- 1 Additional Motion and Reaction.
Overpower: Spend 1 additional CODA to:
- Increase the duration of this effect by 10 seconds(2 Rounds).
- Select another target within Range to gain the benefit of this subroutine.
- Gain 1 additional Motion or Reaction
Spend 2 additional Coda to:
- Gain 1 additional Movement for the duration.
Spend 3 additional Coda to:
- Gain 1 additional Attack(melee or ranged) for the duration.
- Instead gain 1 Additional Action the target for the duration.
You can overpower as many times and in as many ways as you can afford to do so.