:over_clock()

Grants a user additional actions, movement or attacks for a brief time at a significant CODA expense.

Increases the number of actions the unit can perform for a brief amount of time.

  • Acquisition Cost: 4 XP | 40,000 Dollars | 400 Credits
  • Digital Noise Generated: 0
  • CODA Cost:
  • Requirements: Network Connection
  • Subroutine Traits: Action Economy
  • Range: 100 Meters / Network
  • Target: Yourself(must be cybernetically enhanced(Body) or 1 Digital Unit or Being within Range
  • Turn Portion: Motion

Effect: The target chooses and gains one of the following for 15 Seconds(3 Rounds):

  • 1 Additional Attack(melee or ranged).
  • 1 Additional Movement.
  • 1 Additional Motion and Reaction.

Overpower: Spend 1 additional CODA to: 

  • Increase the duration of this effect by 10 seconds(2 Rounds).
  • Select another target within Range to gain the benefit of this subroutine.
  • Gain 1 additional Motion or Reaction

Spend 2 additional Coda to: 

  • Gain 1 additional Movement for the duration.

Spend 3 additional Coda to:

  • Gain 1 additional Attack(melee or ranged) for the duration.
  • Instead gain 1 Additional Action the target for the duration.

You can overpower as many times and in as many ways as you can afford to do so.