:file_corruption()

A cyber attack that deals consistent and reliable damage to digital units.

Causes the unit to have their files corrupted, dealing damage directly to their operating system.

  • Acquisition Cost: 3 XP | 30,000 Dollars | 300 Credits
  • Digital Noise Generated: 3
  • CODA Cost: 3
  • Requirements: Network Connection
  • Subroutine Traits: Direct System Damage
  • Range: 100 Meters / Network
  • Target: A digital device, cybernetically enhanced individual or robot.
  • Turn Portion: Action

Effect: The target must roll an Intellect Saving Throw. The DC is equal to the user’s Subroutine Save DC. 

Failure: If the target fails the Saving Throw they are dealt 33 Damage directly to their HP.

Success: The target is dealt half the above damage(rounded down) directly to their HP. 

Overpower: Spend 1 additional CODA to: 

  • Add +2 to the DC to resist your Saving Throw for this instance of the Subroutine.
  • Add +25 Meters to this instance of this Subroutine’s Range.
  • Add +11 Damage to this instance of the Subroutine’s Damage.

You can overpower as many times and in as many ways as you can afford to do so.