:file_corruption()
A cyber attack that deals consistent and reliable damage to digital units.
Causes the unit to have their files corrupted, dealing damage directly to their operating system.
- Acquisition Cost: 3 XP | 30,000 Dollars | 300 Credits
- Digital Noise Generated: 3
- CODA Cost: 3
- Requirements: Network Connection
- Subroutine Traits: Direct System Damage
- Range: 100 Meters / Network
- Target: A digital device, cybernetically enhanced individual or robot.
- Turn Portion: Action
Effect: The target must roll an Intellect Saving Throw. The DC is equal to the user’s Subroutine Save DC.
Failure: If the target fails the Saving Throw they are dealt 33 Damage directly to their HP.
Success: The target is dealt half the above damage(rounded down) directly to their HP.
Overpower: Spend 1 additional CODA to:
- Add +2 to the DC to resist your Saving Throw for this instance of the Subroutine.
- Add +25 Meters to this instance of this Subroutine’s Range.
- Add +11 Damage to this instance of the Subroutine’s Damage.
You can overpower as many times and in as many ways as you can afford to do so.