:dog_biscuit()
A virus that makes a digital unit view the user as a friendly.
A virus that causes the user to be designated as “Ally” within the unit’s programming and friend or foe identification software for a brief time.
- Acquisition Cost: 4 XP | 40,000 Dollars | 400 Credits
- Digital Noise Generated: 2
- CODA Cost: 3
- Requirements: Network Connection
- Subroutine Traits: Implant Virus
- Range: 100 Meters / Network
- Target: An uninfected digital device, drone or robot.
- Turn Portion: Full Round Action
Effect: The Target must Roll an Intellect Saving Throw. The DC is equal to your Subroutine Save DC.
Failure: If the Target Fails the Saving Throw they are infected with the “Dog Biscuit” Virus, which has the following effects.
- Designates the User as “Friend” or “Ally” within the Target’s programming and/or Friend or Foe Designation System.
- Causes the Target to suffer a -2 Penalty to Intellect Saving Throws.
- This virus can be Purged by Succeeding on this Subroutine’s Saving Throw at the End of one of the Infectee’s Turns.
Success: If the Target Succeeds on the Saving Throw they are unaffected and uninfected. The user’s Turn Portion and CODA are still spent.
Overpower: Spend 1 additional CODA to:
- Add +2 to the Save DC for this instance of the Subroutine.
- Add +25 Meters to this instance of the Subroutine’s Range.
- Increase this Subroutine’s Intellect Saving Throw Penalty by 2.
You can overpower as many times and in as many ways as you can afford to do so.