:dog_biscuit()

A virus that makes a digital unit view the user as a friendly.

A virus that causes the user to be designated as “Ally” within the unit’s programming and friend or foe identification software for a brief time.

  • Acquisition Cost: 4 XP | 40,000 Dollars | 400 Credits
  • Digital Noise Generated: 2
  • CODA Cost: 3
  • Requirements: Network Connection
  • Subroutine Traits: Implant Virus
  • Range: 100 Meters / Network
  • Target: An uninfected digital device, drone or robot.
  • Turn Portion: Full Round Action

Effect: The Target must Roll an Intellect Saving Throw. The DC is equal to your Subroutine Save DC. 

Failure: If the Target Fails the Saving Throw they are infected with the “Dog Biscuit” Virus, which has the following effects.

  • Designates the User as “Friend” or “Ally” within the Target’s programming and/or Friend or Foe Designation System.
  • Causes the Target to suffer a -2 Penalty to Intellect Saving Throws.
  • This virus can be Purged by Succeeding on this Subroutine’s Saving Throw at the End of one of the Infectee’s Turns.

Success: If the Target Succeeds on the Saving Throw they are unaffected and uninfected. The user’s Turn Portion and CODA are still spent.

Overpower: Spend 1 additional CODA to: 

  • Add +2 to the Save DC for this instance of the Subroutine.
  • Add +25 Meters to this instance of the Subroutine’s Range.
  • Increase this Subroutine’s Intellect Saving Throw Penalty by 2.

You can overpower as many times and in as many ways as you can afford to do so.