:digital_decoy()
Creates a digital decoy that can be mistaken for you in a system and prevent your Network Address or Connection Point from being revealed.
Creates a rudimentary AI Subroutine that takes similar actions to those you just made, making it appear as if it were you in the network.
- Acquisition Cost: 1 XP | 10,000 Dollars | 100 Credits
- Digital Noise Generated: 1
- CODA Cost: 1
- Requirements: Network Connection
- Subroutine Traits: Subterfuge
- Range: 100 Meters / Network
- Target: Yourself or 1 Digital Unit or Being within Range
- Turn Portion: Action
Effect: You create a Digital Decoy within the currently accessed network or system. It continues taking actions similar to the ones you did on the system for the next 30 Seconds(6 Rounds). Security systems and users must Pass an Intellect Saving Throw equal to your Subroutine Save DC to determine that it is not you, but is, in fact, a digital decoy.
Attempting to track the decoy's Network Address reveals no address, but does cause the decoy to dissipate. The decoy cannot be traced back to the user.
Overpower: Spend 1 additional CODA to:
- Increase the duration of this effect by 10 seconds(2 Rounds).
- Increase the Save DC for this instance of the Subroutine by 2.
You can overpower as many times and in as many ways as you can afford to do so.