:danger_vision()

Greatly enhances the user's ability to detect danger.

Actively detects and tracks weapons, armor, explosives, security features, traps and hazards within the user’s visual field.

  • Acquisition Cost: 2 XP | 20,000 Dollars | 200 Credits
  • Digital Noise Generated: 0
  • CODA Cost:
  • Requirements: Network Connection, Ocular Device / Cyberware 
  • Subroutine Traits: Combat Enhancement
  • Range: 100 Meters / Network
  • Target: Yourself or 1 Digital Unit or Being within Range
  • Turn Portion: Motion

Effect: For the next 30 Seconds(6 Rounds) the target user adds a Destiny Die to all Rolls made to detect: Weapons, Armor, Traps, Danger and potential Hazards of any kind.

Weapons, armor and equipment you detect via this ability have their specs made available to you if they are of Common or Uncommon Rarity.

Overpower: Spend 1 additional CODA to: 

  • Add an additional +2 to all Rolls made to detect Weapons, Armor, Traps, Danger and potential Hazards of any kind.
  • Determine the specs of Rare Weapons, Armor and Equipment you detect using this ability. 

You can overpower as many times and in as many ways as you can afford to do so.