:command_injection()
Attempt to issue a single overriding command to a robot, drone or digital device.
Issue commands on an active network or wireless connection. This can be used to control the functions of unit(s) or give conflicting orders to robotic units.
- Acquisition Cost: 3 XP | 30,000 Dollars | 300 Credits
- Digital Noise Generated: 3
- CODA Cost: 3
- Requirements: Network Connection, Aware of Target
- Subroutine Traits: Cyber Warfare
- Range: 100 Meters / Network
- Target: A Digital Device, Camera, Drone or Robotic Unit.
- Turn Portion: Action
Effect: Roll an Engineering Skill Roll. The DC to Inject a Command is equal to 10 + the Encryption Level of the connection.
Failure: If the user Fails to meet or exceed the DC they do not affect the target in any way. The CODA and Turn Portion are still spent and the Digital Noise is still generated.
Success: If the user Succeeds in meeting or exceeding the DC they may issue a single command to the connected Device, Drone, Camera or Robot.
The command can be:
- Move(use 1 Movement at movement speed, in a straight line or simple path),
- Stop(End Movement),
- Drop It(Drops all items held in hands or grasping appendages),
- Open(Open an available Application or Program) or
- Reboot(Unites Suffers from the Unconscious Condition for 1 Round).
The target is forced to execute your command(s) on its next turn with any available Actions.
Overpower: Spend 1 additional CODA to:
- Add +1 your Engineering Skill Roll made for this Subroutine.
Spend 2 additional CODA to:
- Inject 1 additional Command upon Success. This CODA cost increases by 1 each time you choose this Overpower option.
You can overpower as many times and in as many ways as you can afford to do so.