:bonnie_bunny()
A virus that masquerades as a personal assistant while granting the user a series of benefits vs the target.
A virus that disguises itself as a cheerful personal assistant AI. Once active it collects information on the target and allows the user to implant more subroutines at a reduced cost.
- Acquisition Cost: 3 XP | 30,000 Dollars | 300 Credits
- Digital Noise Generated: 3
- CODA Cost: 3
- Requirements: Network Connection
- Subroutine Traits: Implant Virus
- Range: 100 Meters / Network
- Target: An uninfected digital device, cybernetically enhanced individual or robot.
- Turn Portion: Full Round Action
Effect: The Target must Roll an Intellect Saving Throw. The DC is equal to your Subroutine Save DC.
Failure: If the Target Fails the Saving Throw they are infected with the “Bonnie Bunny” Virus, which has the following effects.
- Tracks Target’s Keystrokes, Application and Subroutine Usage.
- Allows the User to Activate Subroutines vs the Target at -1 CODA Cost(minimum of 1).
- The Target’s only clue that they are infected with a virus is the sudden appearance of a new AI assistant called Bonnie Blue. Which functions as a normal, if somewhat limited, assistant AI.
Success: If the Target Succeeds on the Saving Throw they are unaffected and uninfected. The user’s Turn Portion and CODA are still spent.
Overpower: Spend 1 additional CODA to:
- Add +2 to the Save DC for this instance of the Subroutine.
- Add +25 Meters to this instance of the Subroutine’s Range.
- Further Decrease Cost of Subroutines vs Target by an additional 1.
You can overpower as many times and in as many ways as you can afford to do so.