:active_firewall()

Increase the user's defenses vs subroutines and causes CODA loss to users that fail attempted subroutines vs the user.

Increases users defenses against Subroutines and causes CODA Damage to users that target them with Subroutines but fail to “Hit”.

  • Acquisition Cost: 2 XP | 20,000 Dollars | 200 Credits
  • Digital Noise Generated: 2
  • CODA Cost:
  • Requirements: Network Connection
  • Subroutine Traits: Hacking Defense
  • Range: 100 Meters / Network
  • Target: Yourself or 1 Digital Unit or Being within Range
  • Turn Portion: Motion

Effect: You erect an active firewall for the user for the next 20 Seconds(4 Rounds). While this firewall is active any Subroutines that target the user suffer a -2 Aim and Save DC penalty. 

If this causes a subroutine to “miss” or fail to take effect, the attacker loses 1d4 CODA.

Overpower: Spend 1 additional CODA to: 

  • Increase the duration of this effect by 10 seconds(2 Rounds).
  • Select another target within Range to gain the benefit of this subroutine.

You can overpower as many times and in as many ways as you can afford to do so.