Wounding Words

Attempt to cause an opponent to suffer from a psychic wound.

Attempt to cause an opponent to suffer from a psychic wound.

Maneuver Tier III
Action Type Motion
Panache Cost 3
Range 10 Meters
Prerequisites Same Language Understanding
Sustain No

Effect : Roll a Charm, Deception or Intimidate Skill Roll. If your combined roll exceeds your target’s unrolled Insight, that creature suffers the effect of a single psychic wound, roll 1d10 to determine which wound they are dealt.Overpower : Spend 1 additional Panache to Overpower this Maneuver and add +1d4 Non-lethal Psychic Damage to its Effect, Or increase the Range of this maneuver by 5 Meters, Or add +2 to your skill roll made for this maneuver.