Wall Crush

Push an opponent into a wall, crushing them and potentially dealing significant amounts of damage.

You use a heave of might to deal significant damage to creatures you Push directly into Walls.

Maneuver Tier I
Action Type Attack Action
Might Cost 1
Range Melee Range
Prerequisites Target Adjacent to Wall or Hard Surface
Sustain No

Effect : When you use your Attack Action to Push a Large or smaller creature within Melee Range that is currently adjacent to a Wall or Railing and they would be pushed in the direction of the obstruction you may perform a Wall Crush.

When you do so and successfully Push your Target you deal 2d4 Blunt Damage to the Target. Add 1d4 Blunt Damage for each additional Meter of Movement the creature would have been pushed if there were no obstruction. Add 1d4 Blunt Damage for each size category the Crushing Creature outsizes their Target. Add 1d4 Blunt Damage if the Crushing Creature is wielding a 2 Hand Weapon or Shield. Add 1d4 Blunt Damage if the Crushing Creature is wearing Heavy Armor.

Overpower : Spend 1 additional Might to Overpower this Maneuver and add an additional +2 Blunt Damage on Hit, Or Add +2 to your Contested Roll to Push.