Vigor

Grants Stamina to the target.

Tier I - Enchantment - Spell

Grants Stamina to the target.

Spell Tier I
Action Type Action
Mana Cost 1
Range Touch
Requirements One Free Hand, Unenchanted Item
Sustain No
Spell Traits Audible, Visible

Description: You pour a small amount of invigorating mana into an item of clothing or jewelry.

Effect: Once activated using a Motion the item restores an amount of Stamina to the wearer equal to ½ the casters Spellcasting Modifier.

Non-Permanent Enchantments always dissipate in a number of hours equal to the caster’s spellcasting Modifier.

Permanency: Casting this spell on the same Item 30 times in 30 days or less allows the enchantment to become permanent. If the enchanter wants to overpower an item permanently they must pay the spell cost plus the overpower cost 30 times in 30 days or less. Contains 1 Contains 1 Charge of the Spell, Recharges a new charge in 6 hours once empty.