Unyielding Shield Bash
Bash your enemy with your shield and potentially deal other conditions.
[Might Maneuver] [Shield Only]
Allows the user to use their shield as an effective blunt weapon.
Maneuver Tier | I |
---|---|
Action Type | Attack Action |
Might Cost | 1 |
Range | 1 Meter |
Prerequisites | Equipped Shield |
Sustain | No |
Effect: While wielding an unbroken shield you can use an Attack Action to make a powerful Melee Attack with your Shield.
Attack: The Attack uses your combined CON Modifier and Training Modifier and deals damage based on the Type of Shield used, use the table below as a reference:
Shield Type | Shield Bash Damage |
---|---|
Light | 1d10 + 2 + STR Modifier Blunt |
Medium | 1d12 + 2 + STR Modifier Blunt |
Heavy | 2d8 + 2 + STR Modifier Blunt |
Overpower: Spend 1 Might to:
- Additionally knock the Large or Smaller target of this Shield Bash Prone, or
- Additionally cause the living Large or Smaller target be Dazed until the end of their next turn, or
- Add +2 to this Shield Bash’s Attack Roll, or
- Add +2 to this Shield Bash’s Damage Roll.
Critical Hit: Critical Hits with shield bash always cause Large or Smaller Creatures to become Dazed until the end of their Next Turn.