Tortoise Stance
Enter a defensive stance that increases your AC.
[Stamina Maneuver] [Stance] [Defensive]
You use a burst of stamina to enter a defensive stance and protect yourself from harm.
Maneuver Tier | II |
---|---|
Action Type | Action |
Stamina Cost | 2 |
Range | Personal |
Prerequisites | None |
Sustain | 2 Stamina |
Effect: Until the end of your next turn or until this Maneuver is no longer being Sustained your AC is considered to be increased by +4.
Stance: This Maneuver is considered to be a Stance. A creature can only benefit from one stance at a time. When one effect of a stance is active and another stance one begins, the previous stance ends and the new stance effect now becomes active.
Special: Add an additional +1 to AC if you are Wielding a Shield.
Overpower: Spend 1 additional to:
- Add Damage Resistance to a single Physical Damage Type of your choice to this Maneuver's Effect,
- Add +2 to DEX and STR Saving Throws to this Maneuver's Effect.
- Overpowering this Maneuver increases it's sustain cost by an equal amount.
Sustaining: While Sustaining this Maneuver you cannot take Actions and your movement speed is reduced by ½, and you cannot take more than 1 movement per turn, even if you normally have more at your disposal.