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Buyer's Guides
Contains anything and everything that can be purchased, acquired or equipped.
Colonial Age - Blades
Blades for cutting, blades for stabbing; all the kinds of blades.
Colonial Age - Clubs
For when you need to give it a whack.
Colonial Age - Polearms
Melee weapons made to put distance between you and your enemy.
Colonial Age - Picks
Weapons made to poke holes and puncture armor.
Colonial Age - Hammers
Weapons made for cracking, smashing and bashing.
Colonial Age - High Skill Melee Weapons
Weapons made for artistic performers of war.
Colonial Age - Hand-to-Hand Weapons
Weapons made for a fistfight, just not a fair one.