Summon Carrion Creatures

Allows the caster to summon and control Carrion creatures in the nearby vicinity.

Tier I - Underworld - Witchcraft

Allows the caster to summon and control Carrion creatures in the nearby vicinity.

Spell Tier I
Action Type Action
Mana Cost 1
Range 20 Meters
Requirements Voice
Sustainable 2 Mana
Spell Traits Audible, Visible

Effect: You summon a Carrion Type Creature from within Range. The summoned creature must be of level 3 or Lower and must feed on carrion. Vultures, Crows, Fly Swarms and Corpse Beetle Swarms are all acceptable. The caster does not need to be aware of the creatures in order to summon them. The creature(s) move within 10 meters of the Caster, entering Initiative Immediately after the Caster and do their bidding until the end of the Caster's next turn or until the spell is no longer being sustained. The creature or swarm will automatically retreat if it is wounded, near death or greatly reduced in number.

Overpower: The Caster can spend 1 additional Mana to increase the Range of this Spell by +2 Meters,

Or increase the level of the Summoned Creature(s) by +1, Or Increase the HP of the Summoned Creature(s) by +4,

Or spend an additional 2 Mana to Summon an Additional Carrion Creature of level 3 or lower from within Range.