Static Burst

Deal electrical damage in a cone in front of the caster & double damage to wet creatures.

Tier II - Druid Spell

Deal electrical damage in a small area in front of the caster and deal double damage to wet targets or targets in water.

Spell Tier II
Action Type Full Round Action
Mana Cost 2
Range 5 Meter Cone
Requirements Voice, 1 Free Hand
Sustain No
Traits Audible, Visible

You're in for quite the shock.

Effect: Target a 3 Meter cone starting adjacent to the Caster. Creatures in the cone’s area must roll a Dexterity or Constitution Saving Throw. The DC is equal to the caster’s Spell Save DC.

Fail: Creatures that Fail the Saving throw are dealt 3d8 Electrical Damage.

Pass: Creatures that Pass the Saving Throw are dealt half the above damage.

Special: Unequipped Flammables within this spell’s area automatically ignite. Wet, Soaked or creatures currently standing in or submerged in Water or Liquid are dealt double damage.

Overpower: The caster can spend 1 additional ARP to increase the Range of this Spell or Ability by 1 Meter,

Or increase the Save DC for this instance of this Spell or Ability by 2, 

Or increase the Damage dealt by this Spell or Ability by 1d6 Electrical Damage.