Sprinting Strike

Make a single Melee Attack after Sprinting(Using your Action to move again).

[Stamina Maneuver] [Extra Attack]

You use a burst of Stamina to Make a Melee Attack after Sprinting.

Maneuver Tier I
Action Type Motion
Stamina Cost 1
Range Melee Weapon Range
Prerequisites Sprinted this Turn
Sustain No

Effect: You may make a single Melee Attack Roll Vs a Creature within Range at the end of a Sprinting Movement(Using your Action to move again).

This is considered a Charge Attack, so you add +1 to your Attack and Damage Rolls.

Hit: If you Hit, you deal your standard Weapon Damage + modifiers and may add +1 damage for each Meter you Sprinted this Turn to the Damage roll for this Attack.

Miss: If you Miss, you deal no damage and the Stamina expended is not refunded.

Overpower : Spend 1 additional Stamina to:

  • Add +2 Damage to this Maneuver's Damage Roll, or
  • Add +2 to Hit on this Maneuver’s Attack Roll.