Snatch Projectile

Attempt to snatch a projectile out of the air.

[Focus Maneuver] [Triggered] [AC Buff]

The ultimate flex of speed, precision and focus, catching and firing or throwing your opponents projectiles right back at them.

Maneuver Tier II
Action Type Reaction / Motion
Focus Cost 1
Range Personal
Prerequisites 1 Free Hand
Sustain No

Trigger: When you or an Adjacent Ally are Targeted by a Ranged Attack from a Projectile Weapon or Thrown Weapon you may Activate this Maneuver as a Motion or Reaction depending on whether the attack happened during your turn or not.

Effect: Temporarily Add +3 to Yours or an Adjacent Ally's AC.

  • If this causes the Attack to Miss, you may Snatch the Projectile out of the air.
  • You may throw or fire the Projectile at a Target within Thrown or your Ranged Weapons Range (so long as the ammunition matches your equipped weapon) as part of this Maneuver with a situational +3 to your Attack Roll.

Hit: If you Hit, you deal the Standard Damage for a Weapon or Projectile of that type.

Miss: If you Miss, you deal no damage and the Target is unaffected.

Overpower: Spend 1 additional Focus to:

  • Add an additional temporary +1 to Yours or your Ally's AC, or
  • Add +2 to this Maneuver’s Attack Roll, or
  • Add +2 to this Maneuver's Damage Roll.