Snatch Projectile
Attempt to snatch a projectile out of the air.
[Focus Maneuver] [Triggered] [AC Buff]
The ultimate flex of speed, precision and focus, catching and firing or throwing your opponents projectiles right back at them.
Maneuver Tier | II |
---|---|
Action Type | Reaction / Motion |
Focus Cost | 1 |
Range | Personal |
Prerequisites | 1 Free Hand |
Sustain | No |
Trigger: When you or an Adjacent Ally are Targeted by a Ranged Attack from a Projectile Weapon or Thrown Weapon you may Activate this Maneuver as a Motion or Reaction depending on whether the attack happened during your turn or not.
Effect: Temporarily Add +3 to Yours or an Adjacent Ally's AC.
- If this causes the Attack to Miss, you may Snatch the Projectile out of the air.
- You may throw or fire the Projectile at a Target within Thrown or your Ranged Weapons Range (so long as the ammunition matches your equipped weapon) as part of this Maneuver with a situational +3 to your Attack Roll.
Hit: If you Hit, you deal the Standard Damage for a Weapon or Projectile of that type.
Miss: If you Miss, you deal no damage and the Target is unaffected.
Overpower: Spend 1 additional Focus to:
- Add an additional temporary +1 to Yours or your Ally's AC, or
- Add +2 to this Maneuver’s Attack Roll, or
- Add +2 to this Maneuver's Damage Roll.