Siege Workshop
A collection of Siege Workshops and the many machines of war they offer from across the ages.

Step into the engineer’s stronghold, where precision, load strength, and destruction are art forms measured in meters, kilograms and black powder. This is where mercenaries and warmongers alike come to gear up for something bigger than a skirmish; When walls must fall and monsters must be brought down from afar, you see a siege engineer.
Inside the Siege Workshop, you’ll find a curated selection of heavy ranged weaponry: ballistae crafted from reinforced yew, Giant’s Bows so massive they require special arrows, and siege equipment modified for field use.
For those who require even greater firepower, the Workshop offers hired access to battlefield-class siege engines: catapults, trebuchets, and even black powder cannons, for direct use in warzones, fortress assaults, or massive monster hunts.
Whether you’re outfitting a warband, preparing a caravan ambush, or planning to level a keep brick by brick, this is the place to go.
Feudal Age Siege Workshop
Bows
Weapon | Description | Hands | Damage Die / Dice | Damage Type | Range | Ammo / Reload | Item Traits | Cost |
---|---|---|---|---|---|---|---|---|
Giant’s Bow | An massively oversized bow that no mere mortal can wield. Must be braced on the ground in order to fire effectively. | 2 | 3d6 | Puncture | 80 M | Giant’s Arrows, Motion | Rare, Long, Ranged, Quick Reload, Single Shot Heavy, High Powered Weapon | 1,800 Silver |
Ammo | Description | Weapon Type | Traits | Cost |
---|---|---|---|---|
Iron Giant Arrows(5) | Extremly Long narrow wooden shafts, with tri feather fletching at the draw ends and large iron arrowheads with sharp barbs at the rear, designed to be launched from a giant's bow. | Giant Bows | Uncommon, +4 Puncture Damage, Brutal III, Impact III, Recoverable | 125 Silver |
Crossbows
Weapon | Description | Hands | Damage Die / Dice | Damage Type | Range | Ammo / Reload | Item Traits | Cost |
---|---|---|---|---|---|---|---|---|
X-Bow | A powerful mechanical double crossbow that locks into place, reloads using a gear crank and can be fired using a trigger. | 2 | 1d12 | Puncture | 100 M | Bolts, Action | Rare, Ranged, Slow Reload, Single Shot, Heavy, Armor Piercing II | 1,200 Silver |
Ballista | A siege weapon never intended to be wielded by anyone on foot. | 2 | 3d6 | Puncture | 100 M | Ballista Bolts | Military, Ranged, Slow Reload, Mechanical, Single Shot, Super Heavy, Demolisher, High Powered Weapon, Armor Piercing III | 2,500 Silver |
Ammo | Description | Weapon Type | Traits | Cost |
---|---|---|---|---|
Flint Hunting Bolts(5) | Short narrow wooden shafts, with dual feather fletching at the draw ends and sharpened flint bolt heads, designed to be launched from a crossbow. | Crossbows | Uncommon, Recoverable | 20 Silver |
Bronze Hunting Bolts(5) | Short narrow wooden shafts, with dual feather fletching at the draw ends and cast bronze bolt heads, designed to be launched from a crossbow. | Crossbows | Uncommon, +1 Puncture Damage, Recoverable | 50 Silver |
Iron Hunting Bolts(5) | Short narrow wooden shafts, with dual feather fletching at the draw ends and wrought iron bolt heads, designed to be launched from a crossbow. | Crossbows | Uncommon, +2 Puncture Damage, Armor Piercing, Recoverable | 60 Silver |
Iron Bodkin Bolts(5) | Short narrow wooden shafts, with dual feather fletching at the draw ends and carbon iron arrowheads, designed to be launched from a bow. | Crossbows | Uncommon, +2 Puncture Damage, Armor Piercing I | 75 Silver |
Iron Broadhead Bolts(5) | Short narrow wooden shafts, with dual feather fletching at the draw ends and wide iron arrowheads with barbs at the rear, designed to be launched from a bow. | Crossbows | Uncommon, +2 Puncture Damage, Brutal II, Recoverable | 75 Silver |
Iron Blade Bolts(5) | Short narrow wooden shafts, with dual feather fletching at the draw ends and wide iron blade arrowheads, designed to be launched from a bow. | Crossbows | Uncommon, Convert Damage to Slash, Brutal II, Recoverable | 75 Silver |
Iron War Bolts(5) | Short narrow wooden shafts, with dual feather fletching at the draw ends and wide iron arrowheads with large barbs at the rear, designed to be launched from a bow. | Crossbows | Uncommon, +2 Puncture Damage, Brutal III, Recoverable | 80 Silver |
Steel Broadhead Bolts(5) | Short narrow wooden shafts, with dual feather fletching at the draw ends and forged steel barbed arrowheads, designed to be launched from a bow. | Crossbows | Military, +3 Puncture Damage, Armor Piercing II Recoverable | 100 Silver |
Poison Bolts(5) | Short narrow wooden shafts, with dual feather fletching at the draw ends and poisoned iron bolt heads, designed to be launched from a crossbow. | Crossbows | Rare, 1d4 Poison Damage, Recoverable, | 150 Silver |
Flame Bolts(5) | Short narrow wooden shafts, with dual feather fletching at the draw ends and flame-pouch iron bolt heads, designed to be launched from a crossbow. | Crossbows | Rare, 1d4 Burn Damage, Recoverable | 150 Silver |
Ballista Bolt | A massive bolt designed to be hurled by a ballista. | Ballista | Uncommon, Recoverable | 150 Silver |
Black Powder Weapons
Weapon | Description | Hands | Damage Die / Dice | Damage Type | Range | Ammo / Reload | Item Traits | Cost |
---|---|---|---|---|---|---|---|---|
Flintlock Pistol | A curved, rounded handle of wood secured to a unrifled metal barrel, flintlock system and activating trigger, loaded with black powder, wadding and lead ball shot. | 1 | 2d4 P 1d4 T | Puncture Toxic | 10 M | Lead Ball, Wadding, 4 oz. Black Powder, Action | Rare, Ranged, Slow Reload, Single Shot, Forged, Mechanical, Loud, Impact I | 1,000 Silver |
Flintlock Musket | A sturdy stock of wood secured to a long unrifled metal barrel, flintlock system and activating trigger, loaded with black powder, wadding and lead ball shot. | 2 | 2d4 P 1d4 T | Puncture Toxic | 20 M | Lead Ball, Wadding, 4 oz. Black Powder, Action | Rare, Ranged, Slow Reload, Single Shot, Forged, Mechanical, Loud, Impact I | 1,500 Silver |
Blunderbuss | A sturdy stock of wood secured to a long unrifled metal barrel that widens at the firing end, flintlock system and activating trigger, loaded with black powder, wadding and lead ball shot. | 2 | 2d6 P 1d4 T | Puncture Toxic | 10 M | Lead Ball, Wadding, 6 oz. Black Powder, Action | Rare, Ranged, Slow Reload, Single Shot, Forged, Mechanical, Loud, Impact I | 1,200 Silver |
Hand Cannon | A sturdy stock of wood secured to an extra wide unrifled metal barrel, flintlock system and activating trigger, loaded with black powder, wadding and lead ball shot. | 2 | 4d4 P 1d4 T | Puncture Toxic | 20 M | Cannonball, Wadding, 1 lb. Black Powder, Full Round Action | Rare, Ranged, Slow Reload, Single Shot, Heavy, Mechanical, Loud, Impact II, High Powered Weapon | 2,200 Silver |
Ceramic Grenade | A small ceramic jar, stuffed with black powder, stones and lit using a fuse. | 1 | 1d2 P 1d2 K 1d2 B | PunctureKinetik Burn | 1+ M | Ceramic Grenade(½ lb. Ceramic and 1 lb. Black Powder, wick) / Action | Uncommon, Thrown, Loud, Impact I, Single Use | 280 Silver |
Iron Grenade | A small ball of wrought or cast iron, filled with black powder and lit using a fuse. | 1 | 1d4 P 1d4 K 1d4 B | PunctureKinetik Burn | 1+ M | Iron Grenade(½ lb. Shaped Iron and 1 lb. Black Powder, wick) / Action | Rare, Thrown, Forged, Loud, Impact II, Single Use | 380 Silver |
Naval Cannon | A full sized naval cannon removed from its wooden housing. Never intended to be wielded on foot. | 2 | 3d6 P + 1d6 T | Puncture + Toxic | 30 M | Cannon Ball, Wadding, 2 lb. Black Powder, Full Round Action | Ranged, Slow Reload, Single Shot, Super Heavy, Mechanical, Loud, Impact III, Demolisher, High Powered Weapon | 5,000 Silver |
Siege Engines
Weapon | Description | Crew | Speed | Damage Die / Dice | Damage Type | Range | Ammo | Item Traits | Cost |
---|---|---|---|---|---|---|---|---|---|
Naval Cannon | A full sized naval cannon. | 2 (1 to fire, 1 to reload) | 2 | 4d6 K | Kinetic | 30 M | Cannon Ball, Wadding, 1 kg Black Powder | Military, Ranged, Slow Reload, Single Shot, Super Heavy, Mechanical, Impact III, Demolisher, | 4,200 Silver |
Ballista | A small siege weapon similar to an oversized crossbow. | 2 (1 to fire, 1 to reload) | 2 | 3d6 P | Puncture | 100 M | Ballista Bolts | Military, Ranged, Slow Reload, Mechanical, Single Shot, Super Heavy, Demolisher, | 2,800 Silver |
Mortar | An upward angled cannon designed to fire specialized finned ammunition called mortars. | 2 (1 to fire, 1 to reload) | 2 | 6d4 K | Kinetic | 200 M | Mortar Rounds, Wadding, 1 kg Black Powder | Military, Ranged, Slow Reload, Mechanical, Single Shot, Super Heavy, Demolisher, 2 Meter Blast | 5,000 Silver |
Siege Ram | A large log or felled tree suspended on a pendulum, in a wheeled protective housing, used to knock down large doors and city gates. | 6 (all needed to move and activate the weapon) | 3 | 6d6 B | Blunt | 1 M | None | Military, Mechanical, Impact III, Demolisher, | 3,500 Silver |
Catapult | A large wheeled siege engine designed to hurl large stones. | 4 (1 to fire, 3 to reload) | 3 | 6d6 B | Blunt | 200 M | Large Stones | Military, Ranged, Slow Reload, Single Shot, Super Heavy, Mechanical, Impact III, Demolisher, | 3,500 Silver |
Trebuchet | A large marvel of engineering that uses counterweight to hurl large stones over vast distances. | 4 (1 to fire, 3 to reload) | N/A | 4d10 B | Blunt | 1,000 M | Large Stones | Military, Ranged, Slow Reload, Single Shot, Super Heavy, Mechanical, Impact III, Demolisher, | 10,000 Silver |
Siege Cannon | A full sized siege cannon. | 4 (1 to fire, 3 to reload) | 2 | 8d8 K | Kinetic | 500 M | Siege Cannon Ball, Wadding, 2 kg Black Powder | Military, Ranged, Slow Reload, Single Shot, Super Heavy, Mechanical, Impact III, Demolisher, 2 Meter Blast | 12,000 Silver |
Ammo | Description | Weapon Type | Traits | Cost |
---|---|---|---|---|
Lead Balls, Wadding and Powder(5) | Lead ball shot, complete with wadding and black powder, enough for 5 shots, designed to be shot from a black powder flintlock weapon. | Black Powder Weapons | Rare, Buried Projectile, Armor Piercing, | 200 Silver |
Swivel Gun Ball, Wadding and Powder(4) | Small iron cannonball, complete with wadding and black powder, enough for 4 shots, designed to be shot from a black powder Hand Cannon or Swivel Gun. | Hand Cannons | Rare, Armor Piercing I | 240 Silver |
Naval Cannon Ball, Wadding and Powder(4) | Medium iron cannonball, complete with wadding and black powder, enough for 4 shots, designed to be shot from a black powder Naval Cannon. | Naval Cannons | Rare, Armor Piercing II | 400 Silver |
Naval Cannon Chain Shot, Wadding and Powder(4) | Two small iron cannonballs connected to each other via a chain, complete with wadding and black powder, enough for 4 shots, designed to be shot from a black powder Naval Cannon. | Naval Cannons | Rare, Armor Piercing I, 2 Meter Blast | 400 Silver |
Siege Cannon Ball, Wadding and Powder | Large iron cannonball, complete with wadding and black powder, enough for 1 shot, designed to be shot from a black powder Siege Cannon. | Siege Cannons | Rare, Armor Piercing III | 300 Silver |
Mortar, Wadding and Powder(4) | Specialized finned shot, complete with wadding and black powder, enough for 4 shots, designed to be shot from a black powder Mortar. | Mortars | Rare, Armor Piercing I, Mechanical, 3 Meter Blast | 680 Silver |