Shatter-Strike
A thundering blow that demolishes armor.
[Might Maneuver] [Blunt Weapons Only]
You use a heave of might to attempt to break your opponents Armor with the next blow.
Maneuver Tier | III |
---|---|
Action Type | Attack Action |
Might Cost | 3 |
Range | Melee Weapon Range |
Prerequisites | Wielded Blunt Damage Melee Weapon |
Sustain | No |
Effect : Make a Melee Attack vs a Target within Range.
Hit : You deal your weapon’s Damage die/dice + STR Modifier X3 to your opponent's Armor Points first, then HP once they have no Armor Points remaining.
Miss : You deal your weapon’s Damage die/dice + STR Modifier to your opponents Armor first, then HP if they have no remaining Armor.
Overpower : You can spend 1 Might to:
- Add +2 to this Maneuver's Attack Roll, or
- Add +4 to this Maneuver’s Damage Roll, or
- Add ‘The Target Suffers from the Dazed Condition until the end of their next turn’ to this Maneuver’s Hit Effect.