Shatter-Strike

A thundering blow that demolishes armor.

[Might Maneuver] [Blunt Weapons Only]

You use a heave of might to attempt to break your opponents Armor with the next blow.

Maneuver Tier III
Action Type Attack Action
Might Cost 3
Range Melee Weapon Range
Prerequisites Wielded Blunt Damage Melee Weapon
Sustain No

Effect : Make a Melee Attack vs a Target within Range.

Hit : You deal your weapon’s Damage die/dice + STR Modifier X3 to your opponent's Armor Points first, then HP once they have no Armor Points remaining.

Miss : You deal your weapon’s Damage die/dice + STR Modifier to your opponents Armor first, then HP if they have no remaining Armor.

Overpower : You can spend 1 Might to:

  • Add +2 to this Maneuver's Attack Roll, or
  • Add +4 to this Maneuver’s Damage Roll, or
  • Add ‘The Target Suffers from the Dazed Condition until the end of their next turn’ to this Maneuver’s Hit Effect.