Resistance

Grants Resistance to a single type of damage to the target.

Tier II - Enchantment - Spell

Grants Resistance to a single type of damage to the target.

Spell Tier II
Action Type Action
Mana Cost 1
Range Touch
Requirements One Free Hand, Unenchanted Item
Sustain No
Spell Traits Audible, Visible

Description: The caster pours a small amount of hardening mana into an non-enchanted item of clothing or jewelry.

Effect: Once activated using a motion, the item grants Resistance to a single type of damage of the casters choosing to the wearer for the next 1 + caster’s spellcasting Modifier Minutes. Non-Permanent Enchantments always dissipate in a number of hours equal to the caster’s spellcasting Modifier when left unactivated.

Overpower: The caster can spend 1 additional Mana to increase the duration of this effect by 1 + spellcasting Modifier Minutes before the effect dissipates.

Permanency: Casting this spell on the same Item 30 times in 30 days or less allows the enchantment to become permanent. If the enchanter wants to overpower an item permanently they must pay the spell cost plus the overpower cost 30 times in 30 days or less.

Contains 1 Charge of the Spell, Recharges a new charge in 6 hours once empty.