Rapid Recovery

Restore a significant amount of HP, end a condition and stand up.

[Stamina Maneuver] [Heal]

You refuse to stay down and reject the gravity of your injuries.

Maneuver Tier III
Action Type Motion
Stamina Cost 3
Range Personal
Prerequisites Nothing
Sustain No

Effect: You regain 3d6 + CON Modifier HP, end the Dazed, Stunned, Distracted, Charmed, Confused, Dizzy, Drowsy, Sleepy, Weakened or Bleeding Conditions and may stand, if currently Prone.

Overpower: Spend 1 additional Stamina to:

  • Add +2 Healing to this Maneuver’s Effects,
  • Ignore the effects of a single Wound for 1d4 Turns(including this one).