Psychic Wave

A Conical Spell Attack that deals Psychic Damage in a wave.

Tier II - Outsider - Witchcraft

A Conical Spell Attack that deals Psychic Damage in a wave.

Spell Tier II
Action Type Action 
Mana Cost 2
Range 3 Meter Cone
Requirements 1 Free Hand
Sustain No
Spell Traits Audible, Visible

Effect : Target any creatures within Range(3 Meter Cone starting adjacent to caster). Creatures in the Area Must Roll an Intellect Saving Throw, the DC is equal to the Caster’s Spell Save DC.

Fail: Creatures that Fail the saving throw are dealt 3d6 Psychic Damage.

Pass: Creatures that succeed on the saving throw are dealt half the above Damage.

Special: Psychic Damage cannot be dealt to Armor and must always be subtracted from HP.

Overpower : The Caster can spend 1 additional Mana to increase the Range of this Spell by 1 Meter,

Or increase DC for this Spells Saving Throw by 2,

Or add 1d6 Psychic Damage to the Fail Effect of this Spell.