Psychic Siphon

A Single Target Spell that Potentially Steals Attribute Resource Points from a creature.

Tier II - Outsider - Witchcraft

A Single Target Spell that Potentially Steals Attribute Resource Points from a creature.

Spell Tier II
Action Type Action 
Mana Cost 1
Range 10 Meters
Requirements Voice, 1 Free Hand
Sustain No
Spell Traits Audible, Visible

Effect : Choose a creature within range, that creature must Roll an Intellect Saving Throw, the DC is equal to the Caster’s Spell Save DC. If the Creature Fails the Saving Throw, they Lose 1 Attribute Resource Point of the Caster’s Choosing and the caster Regains 1 Attribute Resource Point of the same Type. Creatures who Pass the saving throw are unaffected and are aware of the mental intrusion.

Overpower : The Caster can spend 1 additional Mana to increase the Range of this Spell by 5 Meters,

Or increase DC for this Spells Saving Throw by 2.