Psychic Figment

Creates a small fallacy in the mind of another creature.

Tier I - Illusion - Spell

Creates a small fallacy in the mind of another creature.

Spell Tier I
Action Type Action
Mana Cost 1
Range 10 Meters
Requirements One Free Hand
Sustainable No
Spell Traits Imperceptible

Description: You attempt to place a simple illusion directly into the mind of your opponent.

Effect: Choose a mortal creature within Range. The target creature must pass a Wisdom Saving throw equal to the caster’s Save DC or suffer the full effect of this spell. The figment created can generate light, sensations, sounds and scents since it is in the mind of the target. Figments total visible area cannot exceed 1x2 meters. The Figment cannot harm the target.

Fail: The creature is considered to view the Figment as reality and will react to it as if it was tangible. They must pass a Wisdom Saving throw equal to the caster’s Save DC at the end of one of their turns to end the effect.

Pass: The creature can see through the illusion and ignores it.

Overpower: The caster can spend 1 additional mana to increase the range of this spell by 5 Meters,

Or to implant the same figment into the mind of an additional target living creature within range.