Primal Roar
Release a primal roar that strikes fear into the weak willed.
[Might Maneuver][Action][Multi-Target][Short Range][Blast][Frightening]
You use a heave of might to bellow with primal intensity, potentially frightening nearby creatures.
Maneuver Tier | II |
---|---|
Action Type | Action |
Might Cost | 1 |
Range | 3 Meter Blast (centered on user) |
Prerequisites | None |
Sustain | No |
Target: All other creatures in a 3 Meter Blast Area, centered on the user. Creatures that are Blinded and Deafened are immune to the effects of this maneuver and are not targeted.
Effect: All other creatures in the Area must Roll a Wisdom Saving Throw. The DC is equal to the user’s Maneuver Save DC.
Failure: Creatures that Fail the Saving Throw are Frightened of the user until the end of their next turn.
Success: Creatures the Pass the Saving Throw are unaffected.
Overpower: Spend 1 Might to:
- Add +2 to this Maneuver’s Save DC, or
- Add +1 Meter to this Maneuver’s Range, or
- Add +1 Round to this Maneuver’s Frightened Duration.