Pox

A Single Target Spell that Potentially causes the creature to become affected by one of a selection of minor curses.

Tier I - Underworld - Witchcraft

A Single Target Spell that Potentially causes the creature to become affected by one of a selection of minor curses.

Spell Tier I
Action Type Action
Mana Cost 1
Range 10 Meters
Requirements Voice, 1 Free Hand
Sustainable 1 Mana
Spell Traits Audible, Visible

Effect: Choose a creature within range. That creature Must Roll a Wisdom Saving Throw, The DC is equal to the Caster’s Spell Save DC.

If the creature Fails the Saving Throw they receive the Pox of the casters choosing until the end of their next turn or until this spell is no longer being sustained. Creatures suffering from a Pox can Roll a WIS saving throw at the end of each of their turns. Choose a pox from the options below.

If they Succeed, they may ignore the effects of this spell until the end of their next turn.  

Pox Effect
Bad Luck The creature receives -1 to all d20 Rolls.
Clumsiness The creature Critically Fails and drops all held items if it rolls a 1-5 on the d20 while making any physical Skill Rolls or Attacks.
Daftness The creature receives -4 to Insight and all Mental Skill Rolls.
Weariness The Creature has its Maximum Stamina Reduced by 2(to a minimum of 1).

Overpower: The Caster may spend 1 additional Mana to Increase the Range of this spell by 5 Meters,

Or temporarily Increase the DC to resist this Spell’s Effect by 2,

Or increase the Pox’s effect numerical by a factor of 1,

Or add an additional curse to the same creature, or place a pox on an additional creature within range.