Pocket Sand
Attempt to briefly Blind an Opponent.
[Focus Maneuver] [Blinding] [Ranged Weapons] [Melee Weapons] [Thrown Weapons]
Sometimes the most simple attacks are the most effective.
Maneuver Tier | II |
---|---|
Action Type | Melee Attack Action |
Focus Cost | 2 |
Range | Melee Range |
Prerequisites | None |
Sustain | No |
Target: An adjacent Large or Smaller Creature without eye protection.
Effect: When you Activate this Maneuver your target must make a Dexterity Saving Throw. The DC is Equal to your Maneuver Save DC.
Saving Throw Failure: Creatures that Fail the Saving Throw suffer from the Blinded Condition until the End of their Next Turn.
Saving Throw Success: Creatures that Pass the Saving Throw suffer from the Distracted Condition until the end of their Next Turn.
Overpower: Spend 1 additional Focus to:
- Add +2 to this Maneuver's Save DC.