Pinning Shot
Attempt to Pin your target down with a well placed shot.
[Focus Maneuver] [Ranged Weapons] [Thrown Weapons]
Attempt to Pin your target down with a well placed shot.
Maneuver Tier | II |
---|---|
Action Type | Motion |
Focus Cost | 2 |
Range | Ranged or Thrown Weapon Range |
Prerequisites | Wielded Ranged(except firearms) or Non-Blunt Thrown Weapon |
Sustain | No |
Target: Target a Large or Smaller Creature within your Equipped Ranged or Thrown Weapon's Range.
Effect: Make a Ranged or Thrown Attack vs your Target.
Hit: If you Hit, you deal your Equipped Weapon’s Standard Damage and cause the target to be Immobilized until any creature uses their Action to remove the Projectile or Thrown Weapon.
Special: Targeting a Limb with this Maneuver causes that Limb to be Restrained until the projectile is removed, in addition to Immobilizing the Target.
- A Creature with all grasping limbs(both arms on humans) Restrained cannot take Actions to remove projectiles until they Save from the Restrained Condition via a STR Saving Throw. The DC to Escape a single Restraining Projectile is equal to your Maneuver Save DC.
- A creature Restrained this way is dealt 1d6 Slash Damage whenever they attempt the Saving Throw.
Miss: If you Miss, the Target is undamaged and unaffected.
Overpower: Spend 1 additional Focus to:
- Add +2 to this Maneuver’s Attack Roll, or
- Add +2 to this Maneuver’s Damage Roll, or
- Add +2 to this Maneuver's Save DC.