Pillar of Fire

Deals a large amount of holy damage in a small blast area.

Tier III - Heavenly - Invocation

Deals a large amount of holy damage in a small blast area.

Invocation Tier III
Action Type Action
Faith Cost 4
Range 20 Meters
Area 1 Meter Blast
Requirements Voice and 1 Free Hand
Sustain 4 Faith
Traits Visible, Audible

You imbue an area with the burning power of Faith, destroying the unbelievers.

Effect: Designate a 1 Meter Blast area within Range. The area Ignites into a massive Pillar of Fire that twists into the heavens like a tornado made of fire. The Pillar of Fire Persists until the End of the Caster’s Next Turn or until this Invocation is no longer being Sustained. Creatures that start their turn in the area, or move through it, must roll a Constitution Saving Throw. The DC is equal to the Caster’s Spell Save DC + 2.

Creatures that Fail the Saving Throw are dealt 6d6 Burn Damage.

Creatures that Pass the Saving Throw are dealt half the above Damage.

Special: Anything consumed by the pillar of fire’s flames is considered to be a burnt offering to the caster’s god.

Sustaining: While sustaining this Invocation the Caster can Move the Pillar of Fire up to 6 Meters using their Motion.

Overpower: The caster can spend 1 additional Faith to Overpower this Invocation and Increase its Range by 5 Meters,

Or Increase the Blast Area by 1 Meter,

Or Increase the DC to resist this instance of this Invocation’s effect by 2,

Or Increase the Damage this Invocation deals by 2d6.