Narrate
Use the power of the fourth wall to Narrate yourself for a change.
Narrate a single sentence of the story and gain any benefits from the spoken sentence(within reason).
| Break Tier | III |
|---|---|
| Action Type | Action |
| ARP Cost | 5 |
| Range | Line of Sight |
| Requirements | Peer Through Active |
| Sustain | No |
| Break Traits | Imperceptible |
Effect: You cause the contents of whatever single sentence you utter to transpire, with limitations.
You cannot:
- Kill Anyone,
- End any Conflict,
- Solve any Problem, Puzzle or Investigation,
- Travel a great distance,
or,
- Commit any act your character is not capable of,
You Can:
- Find Mundane items that already existed, ex. “And then he found the key”,
- Gain a Single Action or Attack, ex. “She found the strength to strike yet again”,
- Automatically Succeed on a Skill or Attack Roll(at the lowest point of success), “the arrow found its mark”.
Special: This power is heavily dependent on collaboration between yourself and the Narrator.
Overpower: Spend 1 additional ARP to:
Add +2 to an Attack Roll, Damage Roll or Skill Roll granted or enhanced by this ability.