Musical Number
Turn any moment into a musical with this powerful fourth wall break.
You perform a musical number that causes other characters to be compelled to join in your song and dance.
| Break Tier | III |
|---|---|
| Action Type | Full Round Action |
| ARP Cost | 3 |
| Range | 10 Meters |
| Requirements | Peer Through Active, 2 Free Hands |
| Sustain | 3 ARP |
| Break Traits | Imperceptible |
Target: All creatures within Range of the Breaker.
Effect: All targets must roll a Wisdom Saving Throw, the DC is equal to the Breakers Spell Save DC.
Failure: Creatures that Fail the Saving Throw are unnaturally compelled to join in the dance in perfect coordination with all others involved. They are considered to be Controlled until the Musical Number ends. They can take no other actions other than to continue contributing to the Song and Dance.
Success: Creatures that Succeed on the Saving Throw manage to resist and are unaffected.
Sustaining: While sustaining this Break you are considered to be using your full round action each turn to be continuing the song and dance. Spend 1 Stamina at the start of each turn that you choose to continue sustaining this Break.
Special: Non-Fourth wall creatures affected by this ability have no memory of the Song and Dance or their contribution to the number.
Overpower: The Breaker can spend 1 additional ARP to:
Increase the Range of this Break by +2 Meters,
Or,
Increase the Save DC of this Break by +2.