Mind Blind

A Single Target Spell that Potentially causes the Creature to Temporarily become Blinded.

Tier I - Outsider - Witchcraft

A Single Target Spell that Potentially causes the Creature to Temporarily become Blinded.

Spell Tier I
Action Type Action 
Mana Cost 1
Range 10 Meters
Requirements Voice, 1 Free Hand
Sustain No
Spell Traits Imperceptible

Effect : Target a creature within Range. That Creature Must Roll a Wisdom Saving Throw. The DC is equal to the Caster’s Spell Save DC. If the creature Fails they are Blinded until the end of their Next Turn. If they Pass they are unaffected.

Overpower : The Caster can spend 1 additional Mana to increase the Range of this Spell by 5 Meters,

Or increase DC for this Spells Saving Throw by 2,

Or add 1d4 Psychic Damage to the Fail Effect of this Spell.