Mighty Sprinting Strike

You use a heave of Might to make a Melee Attack after Sprinting.

[Might Maneuver] [Mobility] [Extra Attack]

You use a heave of Might to make a Melee Attack after Sprinting.

Maneuver Tier I
Action Type Motion
Might Cost 1
Range Melee Range
Prerequisites Sprinted this Turn
Sustain No

Effect : You may make a single Melee Attack Roll Vs a Creature within Range at the end of a Sprinting Movement(Action spent on Movement), and gain a situational +2 to the Attack Roll.

Overpower : Spend 1 additional Might to:

  • Add +2 Damage to the Damage Roll on this Attack, or
  • Add +2 to Hit on this Maneuver's Attack Roll.