Maneuvers
Maneuvers are how warriors and rogues perform special moves or techniques on or off the battlefield. Most maneuvers require some amount of natural talent and practice in order to execute.

Maneuvers are how non-arcane Archetypes such as Warriors and Rogues, perform special moves or techniques on or off the battlefield.
Most maneuvers require some amount of natural talent and practice in order to execute. Skilled practitioners can perform impressive feats and moves that allow them to traverse and dominate battles.
All maneuvers require a Attribute Resource Point (ARP) expenditure in order to execute and are [Tagged] according to the resource used in their activation. The types of maneuvers are as follows:
Might Maneuvers
Might is used by exceptionally strong warriors for maneuvers and abilities that require a great amount of force.
Stamina Maneuvers
Stamina is used by warriors to run faster, jump further and fight harder, better, faster, stronger and longer.
Focus Maneuvers
Focus is used for speed and precision in the heat of the moment and is most heavily utilized by the nimblest of warriors.
Panache Maneuvers
Panache is used to emotionally manipulate your combatants in battle. Those that are skilled enough can be just as effective with their tongue as they are with their blade.
Universal Maneuvers
Universal Maneuvers are Maneuvers that can be powered by any one of the Physical ARPs (Might, Stamina and Focus). When the Maneuver is acquired, the Character's Player must, at that time, choose from which ARP the Maneuver permanently draws.