Leaping Strike
Make a single Melee Attack after a Successful Jump.
[Stamina Maneuver] [Extra Attack]
Jumping doesn't make your attacks stronger? I beg to differ!
Maneuver Tier | I |
---|---|
Action Type | Motion |
Stamina Cost | 1 |
Range | Melee Weapon Range |
Prerequisites | Successful Jump this Turn |
Sustain | No |
Target: Any creature within Melee Range after a Successful Jumping Movement made this turn.
Effect: Make a single Melee Attack Roll vs a Target Creature within your Melee Weapon's Range.
Hit: If you Hit you deal your Weapon's Standard Damage + modifiers and add +1 damage for each Meter you successfully jumped this turn.
Overpower : Spend 1 additional Stamina to:
- Add +2 Damage to this Maneuver's Damage Roll, or
- Add +2 to Hit on this Maneuver's Attack Roll.