Last Step

Crush your enemies under your boot with this Brutal Unarmed Maneuver.

[Unarmed Maneuver]

You use a heave of might to crush a prone opponent into the ground.

Maneuver Tier II
Action Type Attack Action
Might Cost 2
Range Melee Range
Prerequisites Prone, Large or Smaller Target
Sustain No

Target: A Prone Large or Smaller Creature within Melee Range.

Effect : When you Activate Last Step Vs a Prone Opponent, Roll an Unarmed Melee Attack. Add your Training Bonus and your STR or DEX Modifier to your Attack Roll.

Since the Target is Always Prone you may also add a Destiny Die on this Maneuver's Attack Roll.

Hit : If you Hit, you deal damage based on your Creature Size and Strength Modifier using the Table below.

Creature Size Damage Dealt
Tiny 1d10 + Strength Modifier
Small  1d12 + Strength Modifier
Medium 3d6 + Strength Modifier
Large 4d6 + Strength Modifier
Huge 5d6 + Strength Modifier
Giant 5d8 + Strength Modifier
Massive 5d10 + Strength Modifier

Miss : You deal half the above damage.

Special : If this Attack causes a Wound, you may adjust the 1d10 Wound Roll by a factor of 3.

Overpower : Spend 1 additional Might to:

  • Add +2 to this Maneuver's Attack Roll, or
  • Add +2 Damage to this Maneuver's Damage Roll.