Holy Prison

Attempts to Restrain a creature within a Holy Prison.

Tier III - Heavenly - Invocation

Attempts to Restrain a creature within a Holy Prison.

Invocation Tier III
Action Type Action
Faith Cost 3
Range 10 Meters
Requirements Voice and 1 Free Hand
Sustain No
Traits Visible, Audible

You surround your target with the arresting power of Faith.

Effect: Target a Creature within Range. That creature must roll a Dexterity Saving Throw. The DC is equal to the Caster’s Spell Save DC.

Creatures that Fail the Saving Throw suffer the Restrained Condition and Cannot Perform Actions until they are no longer Restrained.

Creatures that Pass the Saving Throw are unaffected.

Restrained: Creatures Restrained by this Invocation cannot use Actions(other than attempts to escape) until they break free of the Restraints. They can do so by using their Movement or Action to Roll a Strength Saving Throw. The DC is equal to the Caster’s Spell Save DC.

Creatures that Fail the Saving Throw remain Restrained.

Creatures that Pass the Saving Throw are no longer considered to be affected by this Invocation.

Overpower: The caster can spend 1 additional Faith to Overpower this Invocation and Increase the Range of its Effect by 5 Meters,

Or Increase the Spell Save DC to resist this instance of the Invocation by 2.

Or add the Immobilized Condition to the penalty for Failing this Invocation’s Saving Throw.