Heat Wave

Creates a massive pulse of searing heat.

Tier II - Evocation - Spell

Creates a massive pulse of searing heat.

Spell Tier II
Action Type Action
Mana Cost 2
Range 3 Meter Cone
Requirements Two Free Hands
Sustain No
Spell Traits Audible, Visible

Spell Description: You form a rippling band of intense concentrated heat between your two open palms before sending it pulsating out.

Effect: A 3 meter cone, originating from the caster, is engulfed in searing heat.

All Creatures in the Area must Roll a Constitution Saving Throw, the DC is Equal to the Caster’s Spell Save DC.

Fail: Creatures that Fail this Spells Saving Throw are dealt 4d8 Burn Damage. Creatures wearing metal armor are dealt an additional 3d8 burn damage.

Pass: Creatures that Pass this Spells Saving Throw are dealt half the above Damage.

Special: Ignites unequipped flammables in the area. Instantly ends the Wet/Soaked Condition on Creatures and items. Creatures dealt 20 or more points of Burn Damage from single Spell or Effect begin burning at a rate of 1d6 at the start of each of their turns. Burning creatures can end all instances of burning via an Action or by suffering from the wet, soaked or covered conditions.

Overpower: The Caster can spend 1 additional Mana to increase the Damage dealt by this spell by 1d8 Burn damage,

Or increase the Range of this Spell by 1 Meter,

Or Increase the DC to Resist this Instance of the Spell by 2.