Ground Pound

You slam your weapon in the ground or floor creating a small shockwave.

You slam your weapon in the ground or floor creating a small shockwave.

Maneuver Tier II
Action Type Attack Action 
Might Cost 2
Range Melee Range
Prerequisites 2 Hand Weapon
Sustain No

Effect : All adjacent Medium or Smaller Creatures must Roll a Dexterity Saving Throw to avoid this maneuver's effects, the DC is equal to your Maneuver Save DC.

Roll 2d6 + STR Modifier Kinetik Damage. Add 1d6 damage if you are wielding a weapon with the Heavy Trait. Add 1d6 Damage if you are a large or larger creature.

Creatures that Fail receive Full Damage and are Knocked Prone.

Creatures that Save receive ½ Damage and suffer no other Effects.Overpower : Spend 1 additional Might to Overpower this Maneuver and add +2 Damage to this Manuever’s Effect, Or add +2 to this Maneuver’s Saving Throw.