Great Seed

Turns a tree into concentrated energy in the form of a seed.

Tier II - Druid Spell

Concentrates the life force of an ancient tree or massive plant structure into a Great Seed, which can be used to replant it elsewhere or consumed to grant a variety of healing and beneficial effects.

Spell Tier II
Action Type Full Round Action
Mana Cost 3
Range 20 Meters
Requirements Voice, 2 Free Hands
Sustain No
Traits Audible, Visible

All life is a precious resource and the main currency of druids.

Effect: Using a Full Round Action you may target a Massive Tree or Plant Structure within Range. If it is willing, you cause its lifeforce to concentrate into a single seed that you can harvest from the now dead plant. This Great Seed may be used for a number of druidic rituals.

Replant: The Great Seed can be planted to regrow that same plant from which it came within a matter of weeks rather than decades.

New Forest: The Great Seed can be broken apart and planted to grow a new forest in 2d4 weeks.

Resurrection: A dead, undecomposed creature can be resurrected if they have their heart replaced with a Great Seed. This can only be performed once per creature since their heart will now be a Great Seed Heart, which cannot be replaced.

Grant Power: A creature can consume a Great Seed to temporarily gain the ability to cast a Single Druid Spell of their choice at No Mana Cost. The Effect lasts for 1d4 - CON Modifier turns after consumption(Minimum of 1).

Overpower: The caster can spend 1 additional Mana to increase the Range of this Spell by 5 Meters.