Frost Ball / Frost Blade

Produces a Supercooled ball of vapor that freezes on contact.

Tier I - Evocation - Spell

Produces a Supercooled ball of vapor that freezes on contact.

Spell Tier I
Action Type Spell Attack Action / Motion
Mana Cost 1
Range 10 Meters
Requirements One Free Hand
Sustain 1 Mana
Spell Traits Audible, Visible

Description: You generate a small area of supercooled vapors above your outstretched palm before launching the near invisible projectile at your target with a flick of your wrist.

Frost Ball: Roll a Ranged Magic Attack vs a single target within Range.

Hit : Frost Ball deals 2d8 + Spellcaster Modifier Frost Damage.

Special: Wet/Soaked Creatures become Frozen if they are dealt 20 or more points of Frost Damage from a single effect. This spell can extinguish 1 cubic meter of fire per 8 points of damage that it deals.

Frost Blade: The caster can summon a Frost Blade via a Motion. Frost Blade deals 1d10 + Spellcasting Modifier Frost Damage. Once Active, the caster can make melee attacks with the spell weapon via Melee Attacks Actions. They may add their spellcasting modifier + training to attack rolls. The Blade persists until the end of the caster’s next turn or until this spell is no longer being sustained.

Overpower: Spend 1 additional mana to increase the Damage dealt by this Spell by 1d6,

Or Increase the Range of this Spell by 5 Meters,

Or grant the caster 1 additional melee attack action with this spell’s weapon until the end of their next turn.