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An Area Spell that Detects Psychic Energies, Potentially and Temporarily revealing the Positions and current Disposition of all Creatures within Range

Tier II - Outsider - Witchcraft

An Area Spell that Detects Psychic Energies, Potentially and Temporarily revealing the Positions and current Disposition of all Creatures within Range.

Spell Tier II
Action Type Action 
Mana Cost 2
Range 20 Meters
Requirements 1 Free Hand
Sustain 2 Mana
Spell Traits Imperceptible

Effect : Each Creature within Range of the Caster must Roll an Intellect Saving Throw, The DC is equal to the Caster’s Spell Save DC. Creatures that Fail the saving throw have their exact location and current emotional state Revealed to the Caster until the End of the Caster’s Next Turn, or until this spell is no longer being sustained. Creatures who Pass the saving throw are unaffected/break their connection to the spell's effects and are aware of the mental intrusion.

Sustaining : While this spell is being sustained, creatures under its effect may roll a Intellect Saving Throw at the end of each of the turns to attempt to break the mental intrusion.

Overpower : The Caster can spend 1 additional Mana to increase the Range of this Spell by 5 Meters,

Or increase DC for this instance of the Spells Saving Throw by 2,

Or spend 2 additional Mana to cause the surface thoughts of creatures who Fail this Spells Saving Throw to be Revealed to the Caster.