Executioner's Chop
Attempt to behead an enemy with this devastating attack.
[Might Maneuver] [2 Handed Slash Weapons Only]
You use a heave of might to attempt to sever the head of a weakened opponent with the next blow.
Maneuver Tier | III |
---|---|
Action Type | Melee Attack Action |
Might Cost | 3 |
Range | Melee Range |
Prerequisites | Wielded 2 Hand Slash Damage Weapon |
Sustain | No |
Effect : Make a Melee Attack Roll with a situational +2 Bonus to Hit.
As with All Melee Attacks, you may add a Destiny Die to Melee Attack Rolls made vs Prone opponents.
Hit : You deal your weapon’s Damage Die/Dice x3 + your STR Mod. If the target is reduced to zero HP or fewer by this attack the target’s head is severed from their body. Unless healed by an Ability, Technology or Magic the beheaded creature automatically Fails all Death Saving Throws and is immediately considered to be Dead (unless otherwise stated on creature's Stat Block).
Miss : You deal your weapon’s Damage Die/Dice + your STR Mod.
Overpower : You can spend 1 Might to:
- Add +2 to this Maneuver's Attack Roll, or
- Add +4 to this Maneuver's Damage Roll.