Druid's Blight

Cause nearby plant life to wither.

Tier I - Druid Spell

Causes targeted plant life to wither and potentially die.

Spell Tier I
Action Type Spell Attack Action
Mana Cost 1
Range 10 Meters
Requirements Voice, 1 Free Hand 
Sustain No
Traits Audible, Visible

Druids can give life, and they can take it away.

Effect: Use a Spell Attack Action to Target a Plant Type Creature within Range. If you Hit you deal 2d12 Toxic Damage to the Target and it must Roll a Constitution Saving Throw. The DC is equal to the caster’s Spell Save DC.  

Fail: Creatures that Fail the Saving Throw suffer from the Sickened Condition until the end of their next turn.

Pass: Creatures that Pass the Saving Throw are otherwise unaffected.

Special: Large and smaller Non-creature plants immediately wither and die when targeted by this spell. 

Overpower: The caster can spend 1 additional Mana to increase the Range of this Spell by 5 Meters,

Or increase the Damage this spell deals by 1d10 Toxic Damage,

Or increase the DC to resist this instance of this spell’s effects by 2.