Death Doll
Damage enemies from afar using this ancient form of witchcraft, the Death Doll.
Tier II - Underworld - Witchcraft
Allows the caster to cause harm to humanoids from whom they have acquired a totem and affixed it to their Death Doll.
| Spell Tier | II |
|---|---|
| Action Type | Action |
| Mana Cost | 2 |
| Range | 100 Meters |
| Requirements | Voice, Doll, Totem of Victim |
| Sustainable | 2 Mana |
| Spell Traits | Audible, Visible |
Prerequisites:
Death Doll: You must fashion, craft or acquire a humanoid shaped doll to use for this spell as a Death Doll. The death doll is consumed by the use of this spell.
The cost to purchase a suitable Death Doll is 40 Silver/Dollars/Credits depending on Setting and the level of development in the purchasing area. I.E. Dolls will be easier to find and purchase in a large, well connected city; dolls will be more difficult to find and purchase in a small village or town where they have less luxury goods.
The cost to purchase Crafting Supplies for a suitable Death Doll is 25 Silver/Dollars/Credits depending on Setting and the level of development in the purchasing area. I.E. Supplies will be easier to find and purchase in a large, well connected city; Supplies will be more difficult to find purchase in a small village or town where they have less luxury goods.
The crafting of a Death Doll requires a Sewing Kit and a DC 14 fine Motor Skill to complete.
Failure results in a loss of 50% of the supplies used to attempt to craft the Death Doll and the doll is not complete or not suitable for use as one.
Totem: You must acquire a totem from your desired target. The totem can be any tangible amount of hair, skin, scales, parts, flesh or blood of the target weighing no less than 50 grams.
Target: A Humanoid Creature within Range whose totem is affixed to a suitable Death Doll in your possession.
Effect: From now on, so long as this spell is Sustained,
Any damage or effects caused by you to the Death Doll is caused to your target.
If you stab the doll, the target is stabbed.
If you burn the doll, the target is burned.
If you submerge the doll in water, the target begins drowning.
If you drop the doll off a building, the target takes Damage from the Hard Landing.
You must still use your own actions to damage the doll and cannot cause effects such as blinding or bleeding by targeting specific Areas of the Doll/Target.
Any Damage you deal to the Doll is dealt as Psychic Damage to the Target directly to the their HP and cannot be bypassed or reduced by any non-magical means.
Sustaining: You may continue to damage and effect the target through the Death Doll while sustaining this spell until it is ended, the target dies or you become Wounded, Lose Consciousness or Die.
If the Spell ends for any reason the Death Doll is Destroyed and the Spell’s Effects immediately end.
Overpower: The Caster can spend 1 additional Mana to:
Increase the Range of this Spell by 10 Meters,
Or
Increase the Damage dealt to the target by 1d8 Psychic Damage per instance of Damage Dealt through the Death Doll.