Daze or Confuse
Daze or Confuse an opponent with this silver-tongued quip.
[Panache Maneuver] [Dazing] [Confusing]
Attempt to temporarily Daze or Confuse an Opponent with the power of your dumfounding words.
Maneuver Tier | II |
---|---|
Action Type | Motion |
Panache Cost | 2 |
Range | 10 Meters / Communications Range |
Prerequisites | Same Language Understanding |
Sustain | No |
Target: A single sapient creature that can comprehend and understand your spoken or transmitted language(s).
Effect: Roll a Debate, Deception or Intimidate Skill Roll vs your target's Emotional Awareness(EA)(your target’s Insight Skill Modifier + 10).
Hit: If your Skill Roll meets or exceeds your target’s Emotional Awareness, that creature suffers from the Dazed or Confused Condition until the end of their next turn.
Flip a coin or roll a die to determine which Condition effects the target.
Miss: If your Skill Roll does not meet or exceed your target’s Emotional Awareness, they are unaffected.
Overpower: Spend 1 additional Panache to:
- Add 2 Non-lethal Psychic Damage to this Maneuver's Hit Effect, or
- Add +5 Meters to this Maneuver's Range, or
- Add +2 to this Maneuver's Skill Roll.